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AGILE - CERTIFIED SCRUM MASTER

The Scrum Certified Product Owner (CSPO) is a certification offered by Scrum Alliance, a globally recognized organization in the field of Agile and Scrum methodologies. CSPO is a role-focused certification that validates an individual’s expertise in Agile product management and their ability to effectively represent the interests of the customer and stakeholders in a Scrum team. The Scrum Certified Product Owner (CSPO) certification is valuable for professionals who want to excel in the role of a Product Owner in Agile and Scrum environments.

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Radical Technologies
50,000+ English 40 hours Weekdays / Weekends Classroom / Online / Corporate
Online / Classroom

AGILE - CERTIFIED SCRUM MASTER

IT Training Programme

Duration 40 hours
Batch Type Weekdays / Weekends
Mode of Training Classroom / Online / Corporate
Locations Pune, Bangalore, Kochi
Language English
Certification Globally Recognized
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100% placement assistance

What you'll learn

Understand core concepts and architecture from the ground up
Get hands-on with the tools used by working professionals
Build real-world projects you can add to your portfolio
Learn industry best practices and coding standards
Practice with real datasets and real-world scenarios
Prepare for certification and technical interviews
Work on collaborative, team-based exercises
Apply performance tuning and optimization techniques
Understand how the technology fits into a larger ecosystem
Complete assignments reviewed by mentors

Programme Overview

5 sections covering the complete curriculum — a single, progressive learning arc.

40 hours
Training Duration
5
Core Modules
22
Total Lessons
4.4
Average Rating
50K+
Students Trained
01

Foundations & Core Concepts

Get hands-on with the fundamentals and architecture — the building blocks for everything that follows.

Fundamentals Architecture Setup
02

Hands-On Practical Training

Work through real exercises and assignments designed to mirror what you will do on the job.

Practicals Assignments Labs
03

Real-World Projects

Apply what you have learned to end-to-end projects that go straight into your portfolio.

Projects Portfolio Case Studies
04

Advanced Techniques

Go beyond the basics with advanced concepts, integrations and production-grade practices.

Advanced Integration Best Practices
05

Ecosystem Integration

Understand how this technology connects with the broader tools and platforms used in the industry.

Ecosystem Tools Platforms
06

Performance & Interview Prep

Master optimization techniques and prepare for the technical interview questions employers actually ask.

Optimization Interview Prep Certification

Who is this programme for?

Whether you're already writing code, working with data, or supporting applications today — this programme is built to take you into a MANAGEMENT role.

Software Developers

Engineers who want to add this skill set to their toolkit

Analysts & Consultants

Professionals moving into a more technical, hands-on role

IT Professionals

System admins and support engineers upskilling into a new domain

Fresh Graduates

CS/IT graduates aiming for a job-ready technical role

Course Curriculum

5 sections  •  22 lessons  •  40 hours

01 1. Understanding the Role of the Product Owner

Fundamentals of the Product Owner Role

1.1. Describe the responsibilities of the Product Owner role and the benefits of Scrum Team collaboration.

1.2. Report that the Product Owner helps the organization realize value through delivering product solutions that delight customers and users within the constraints of technical feasibility.

1.3. Describe the Product Owner’s role in the various Scrum events.

1.4. List at least three personal qualities of a Product Owner that support effective delivery and validation of product ideas. Examples: emotional intelligence, collaborative skills, motivating teams, knowledge of Scrum, ability to work and empathize with customers, ability to communicate difficult decisions at all levels, ability to work within an organization to remove impediments, ability to say no, business skills, knowledge of the complete product life cycle, ability to apply the 80/20 rule, conflict management, negotiation skills, ability to influence, ability to make decisions, domain expertise.

1.5. Identify the impact on a Scrum Team and organization of at least three anti-patterns that might exist for Product Owners and report on one. Examples: The Product Owner is viewed as simply an order taker; the Product Owner says, “It’s all important,” focusing only on strategy and handing details off to the Development Team; leaving everything ambiguous, letting the team figure it out with no input; telling the team how to do their job.

1.6. Discuss at least three types of organizational contexts that affect the approach to the Product Owner role and report on one. Examples: A Product Owner has complete ownership of target customer, problem, and solution; a Product Owner owns the delivery of someone else’s idea or initiative; a Product Owner delivers a shared service to other teams in the organization; a Product Owner works on short-term projects that they own the outcome for, etc.

1.7. Explain why Scrum as a framework works for product development and how the Scrum Team delivers product increments. Examples: Discover and evaluate a real-world product idea where the output delivered a successful outcome and used feedback loops to inspect and adapt plans for further value delivery; describe how Scrum reduces risk through inspection and adaptation over short timeframes; describe how Scrum creates an environment where imperfect knowledge and/or decisions are acceptable since Scrum enables error corrections.

Working with Stakeholders

1.8. Use at least one technique to provide transparency to stakeholders on goals and progress. Examples: release burn-up chart, roadmap, sprint reviews, etc.

1.9. List at least three different decision-making approaches a Product Owner might use, depending on their context. Examples: Product Owner decides and informs the team, Product Owner consults the Development Team and/or stakeholders and then decides, Product Owner delegates a decision, etc.

1.10. Define a facilitator and discuss at least two situations where the Product Owner might act as a neutral facilitator and when they might use a different engagement approach.

1.11. List one technique a Product Owner could use when engaging with stakeholders to gather information or insights (e.g., affinity grouping, dot voting, fist of five, open-ended questions, etc.).

Working with the Development Team

1.12. Describe how the Product Owner collaborates with the Development Team on activities such as defining done and backlog creation, refinement, and ordering.

Product Ownership with Multiple Teams

1.13. List at least three techniques for visualizing, managing, or reducing dependencies between teams. Examples: Coordinate with other Product Owners, redefine product backlog items to remove dependencies, ensure product backlogs are visibly shared between Product Owners and Scrum Teams.

02 2. Describing Purpose and Strategy

Product Strategy

2.1. Define the terms purpose, vision, mission, strategy, and tactics in relation to the work. (Note: These terms are debated among experts, so the goal is to discuss and agree on how the terms might be used on the learner’s team.)

2.2. Communicate the purpose of a product idea by describing the problem being solved, who is most affected by the problem, how the team’s efforts will improve the situation, and how that solution’s effectiveness will be evaluated.

2.3. Identify at least two approaches to identify purpose or define strategy. Examples: co-creating, collaborating.

2.4. Explain how strategy is impacted from outside the Scrum Team. Examples: alignment with other parts of the business, hiring, channel partners, cost structure, metrics, etc.

Roadmaps and Release Planning

2.5. Describe at least three different strategies for the incremental delivery of a product. Examples: opportunistic, multi-sprint releases, fixed date or fixed scope, release each sprint, continuous delivery (in sprint), etc.

2.6. Explain how to create a prioritized product roadmap with stakeholders.

2.7. Describe a solution or feature as progressively smaller items that may be completed in a sprint.

03 3. Understanding Customers and Users

Customer Research and Product Discovery

1. Understanding Key Groups

3.1 Compare and contrast the needs of three key groups:Users: Those who actively use the product. They need usability, functionality, and features that solve their specific problems.

Customers: Those who purchase the product. They focus on value for money, ROI, and how the product improves business outcomes.

Stakeholders: Those who benefit indirectly from the product, such as internal teams, investors, or regulatory bodies, often concerned with compliance, market impact, or strategic alignment.

2. Segmentation of Customers and Users

3.2 Illustrate an approach for segmenting customers and users. Example methods:Customer Types: Individual, enterprise, or SMB.

Geography: Regional, global, or country-specific.

Regulatory Bodies: Compliance-driven segmentation (e.g., finance, healthcare).

3. Product Prioritization Strategy

3.3 Describe a strategy for product prioritization:Focused Strategy: Prioritize discovery and delivery for specific user/customer types to deepen engagement and ensure targeted value delivery.

Broad Strategy: Focus on multiple users and customers for wide market coverage but with a higher risk of diluted focus.

4. Building Empathy with Customers

3.4 List three benefits of connecting teams directly to customers and users, such as deeper understanding of needs, improved product design, and increased customer satisfaction.Techniques include:Job Shadowing

Customer Interviews

Usability Testing

5. Describing Users and Customers

3.5 Use a technique to describe users and customers, such as:Empathy Maps: Understand user jobs, pains, and gains.

Personas: Create a fictional representation of target users to guide development.

6. Generating New Product and Feature Ideas

3.6 Describe three techniques for generating ideas and practice one, such as:Design Studio

Brainstorming

Collaborative Customer Games

7. Aspects of Product Discovery

3.7 Identify at least three aspects of product discovery, such as:User Research: Identifying user needs and pain points.

Customer Experience Design: Crafting interactions that delight users.

Usability Engineering: Ensuring ease of use through iterative testing.

8. Techniques for Building Deeper Customer Understanding

3.8 List techniques to connect teams directly to customers and users:Job Shadowing

Customer Observation

Simulating Customer Experience

04 4. Testing Product Assumptions
4.1 … explain how the sprint review is an effective inspect-and-adapt step to review the product increment built, user insights, experiments, options, and product opportunities.
4.2 … recognize the difference between an assumption and a hypothesis.
4.3 … describe how Scrum supports testing product assumptions by using each sprint to experiment and learn about the product, specific process adaptations, and the plan followed.
4.4 … discuss opportunities to test assumptions during product discovery, product development, and delivery (i.e., find the problem, find the solution, produce the solution, validate).
4.5 … list at least three reasons why a Product Owner performs discovery and validation work. For example: the low use rate of delivered features, the high failure rate of start-ups, the impact of cognitive bias on decision making, complexity science, pace of change, risk reduction, etc.
4.6 … describe at least one approach to choosing which assumption should be tested first. For example: highest business risk, most opportunity for learning, highest technical risk, etc.
4.7 … list at least three approaches to testing assumptions by their cost and the quality of learning. For example: building a potentially releasable product, problem and solution interviews, ethnographic research, direct user observation, A/B tests, concierge/Wizard of Oz MVPs, paper prototypes, customer games, functional prototypes, etc.
05 5. Working with the Product Backlog

Differentiating Outcome and Output

5.1 … describe the relationship between outcome and output and the Product Owner’s responsibility to maximize value. For example: Output is a measure of what was built, outcome is how that output impacts users and customers; the resulting business value that this provides.
5.2 … describe at least three attributes of a product backlog item that helps assess maximizing outcome and impact. For example: who needs it, why do they need it, how to test it, why it is valuable, how long it might take to build, etc.

Defining Value

5.3 … define what value is (and is not). For example: modeled or assumed value, actual value to the customer, ROI, maximizing learning, risk/de-risk, acquiring new customers.
5.4 … list at least two techniques to measure value. For example: usage metrics, NPS, customer and user interviews, social media sentiment, direct observation, ROI, profitability of the product, inbound customer feedback, etc.
5.5 … describe value from the perspective of at least three different stakeholder groups. For example: users, business stakeholders, or Development Team members.

Ordering Items

5.6 … describe at least three criteria to consider for ordering the product backlog and apply one. For example: strategic alignment, business value, user value, learning value, time to market, estimated cost of building, risk, etc.
5.7 … apply at least one technique to order the product backlog. For example: Kano attributes, validated learning, walking skeleton, dot voting, Pareto (80/20 rule), bubble sort, lifeboat strategy, collaborative customer games.

Creating and Refining Items

5.8 … identify at least three sources of product backlog items. For example: stakeholder groups, regulatory requirements, learning from validation, defects, technical concerns, etc.
5.9 … create product backlog items that reflect impact and desired outcome. For example: user stories and acceptance criteria, use cases, hypotheses, BDD, system qualities, spikes.
5.10 … describe at least one approach to accomplishing product backlog refinement. For example: weekly meetings with the Scrum Team, ongoing ad hoc refinement as needed, Product Owner does the majority of product backlog refinement.
5.11 … recognize the pros and cons of a “just-in-time” approach for product backlog refinement vs. an “all-at-once” approach.
5.12 … describe at least three tools to communicate, clarify, and refine the Scrum Team’s understanding of product backlog items and implement two tools. For example: roadmaps, user story map, wireframe, use cases, flowcharts, prototypes, estimates, or acceptance criteria.
5.13 … explain at least two approaches to identify small, valuable, releasable subsets of a big idea or feature. For example: minimum viable product release, release to learn, minimum marketable features, valuable vertical slices, etc.
5.14 … describe one benefit of decomposing larger, valuable product backlog items into smaller, reprioritized items. For example: 80/20 rule, YAGNI.
5.15 … refine larger product backlog items into smaller ones that are “Ready” to be built by the Development Team in a sprint.

Tools & Technologies

Every tool listed here is installed, configured and used in a hands-on lab session.

Core Tools

Hands-On Labs

Practical Environment

Industry-Standard Tools

Real-World Setup

Guided Exercises

Skill Building

Sample Datasets

Practice Material

Practice & Projects

Mini Projects

Applied Practice

Assignments

Mentor Reviewed

Doubt Sessions

Live Support

Career Readiness

Resume Building

Career Support

Mock Interviews

Interview Prep

Certification Prep

Global Recognition

Deployment & Delivery

Production Practices

Real-World Ready

Best Practices

Industry Standards

22+
Hands-On Lessons
5
Core Modules
40 hours
Training Duration
100%
Practical Training

You don't just learn AGILE - CERTIFIED SCRUM MASTER. You ship it.

Three major projects, each mirroring how production teams actually work — from guided foundations to a portfolio-ready capstone.

PROJECT // 01

Guided Foundation Project

Requirement Analysis

Guided Implementation

Mentor Review

Iteration

Foundation Beginner

Apply the fundamentals in a structured, mentor-reviewed project

Take the core concepts from the first half of the curriculum and apply them to a realistic scenario, with guidance and feedback from your mentor at every step.

Structured project brief
Step-by-step implementation
Mentor feedback and review
Documented outcome
Stack Core Concepts Best Practices
PROJECT // 02

Applied Practice Project

Scenario Design

Independent Build

Testing & Validation

Peer Review

Applied Intermediate

Build a more independent project mirroring real production scenarios

Work through a project that combines multiple concepts from the curriculum, closer to how work is actually structured on the job — less hand-holding, more ownership.

End-to-end implementation
Testing and validation
Documentation
Peer/mentor review
Stack Applied Skills Testing
PROJECT // 03

Capstone Project

Planning

End-to-End Build

Review & Refinement

Presentation

Capstone Advanced

Take a project from requirements to a polished, portfolio-ready deliverable

Your final project — plan, build, test and present a complete solution using everything covered in the curriculum, reviewed by mentors before you graduate.

Complete working solution
Presentation-ready documentation
Mentor sign-off
Portfolio-ready deliverable
Stack Full Curriculum Portfolio

All 3 projects go directly into your portfolio & resume — reviewed by mentors before you graduate.

See Sample Project Reports

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Global Certification

Radical Technologies is the leading IT certification institute in Pune, offering globally recognized certifications across various domains. With expert trainers and comprehensive materials, we ensure students gain in-depth knowledge and hands-on experience to excel in their careers. Our certification programs are tailored to meet industry standards — from cloud technologies to data science — empowering individuals to stay ahead in the ever-evolving tech landscape.

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At Radical Technologies, we are committed to your success beyond the classroom. Our 100% Job Assistance program ensures that you are not only equipped with industry-relevant skills but also guided through the job placement process. With personalised resume building, interview preparation, and access to our extensive network of hiring partners, we help you take the next step confidently into your IT career.

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Accenture
Amazon
Avisys Services
Birlasoft
Capgemini
Catchpoint
Cognizant
Darwish Cybertech
DataVision
GiBots
Google
Groots Software
HCL Technologies
IBM
Info Gain
Infosys
ITCube Solutions
KPIT
L&T Infotech
Microsoft
Mphasis
mPhatek
Oracle
Quantbit Technologies
Saina Cloud
TCS
Tech Mahindra
Wipro
YASH Technologies
Zensar Technologies